CF1684D Traps
Description
There are $ n $ traps numbered from $ 1 $ to $ n $ . You will go through them one by one in order. The $ i $ -th trap deals $ a_i $ base damage to you.
Instead of going through a trap, you can jump it over. You can jump over no more than $ k $ traps. If you jump over a trap, it does not deal any damage to you. But there is an additional rule: if you jump over a trap, all next traps damages increase by $ 1 $ (this is a bonus damage).
Note that if you jump over a trap, you don't get any damage (neither base damage nor bonus damage). Also, the bonus damage stacks so, for example, if you go through a trap $ i $ with base damage $ a_i $ , and you have already jumped over $ 3 $ traps, you get $ (a_i + 3) $ damage.
You have to find the minimal damage that it is possible to get if you are allowed to jump over no more than $ k $ traps.
Input Format
The input consists of multiple test cases. The first line contains a single integer $ t $ ( $ 1 \le t \le 100 $ ) — the number of test cases. Description of the test cases follows.
The first line of each test case contains two integers $ n $ and $ k $ ( $ 1 \le n \le 2 \cdot 10^5 $ , $ 1 \le k \le n $ ) — the number of traps and the number of jump overs that you are allowed to make.
The second line of each test case contains $ n $ integers $ a_1, a_2, \ldots, a_n $ ( $ 1 \le a_i \le 10^9 $ ) — base damage values of all traps.
It is guaranteed that the sum of $ n $ over all test cases does not exceed $ 2 \cdot 10^5 $ .
Output Format
For each test case output a single integer — the minimal total damage that it is possible to get if you are allowed to jump over no more than $ k $ traps.
Explanation/Hint
In the first test case it is allowed to jump over all traps and take $ 0 $ damage.
In the second test case there are $ 5 $ ways to jump over some traps:
1. Do not jump over any trap.Total damage: $ 5 + 10 + 11 + 5 = 31 $ .
2. Jump over the $ 1 $ -st trap.Total damage: $ \underline{0} + (10 + 1) + (11 + 1) + (5 + 1) = 29 $ .
3. Jump over the $ 2 $ -nd trap.Total damage: $ 5 + \underline{0} + (11 + 1) + (5 + 1) = 23 $ .
4. Jump over the $ 3 $ -rd trap.Total damage: $ 5 + 10 + \underline{0} + (5 + 1) = 21 $ .
5. Jump over the $ 4 $ -th trap.Total damage: $ 5 + 10 + 11 + \underline{0} = 26 $ .
To get minimal damage it is needed to jump over the $ 3 $ -rd trap, so the answer is $ 21 $ .
In the third test case it is optimal to jump over the traps $ 1 $ , $ 3 $ , $ 4 $ , $ 5 $ , $ 7 $ :
Total damage: $ 0 + (2 + 1) + 0 + 0 + 0 + (2 + 4) + 0 = 9 $ .