CF842E Nikita and game

Description

Nikita plays a new computer game. There are $ m $ levels in this game. In the beginning of each level a new class appears in the game; this class is a child-class of the class $ y_{i} $ (and $ y_{i} $ is called parent-class for this new class). Thus, the classes form a tree. Initially there is only one class with index $ 1 $ . Changing the class to its neighbour (child-class or parent-class) in the tree costs $ 1 $ coin. You can not change the class back. The cost of changing the class $ a $ to the class $ b $ is equal to the total cost of class changes on the path from $ a $ to $ b $ in the class tree. Suppose that at $ i $ -th level the maximum cost of changing one class to another is $ x $ . For each level output the number of classes such that for each of these classes there exists some other class $ y $ , and the distance from this class to $ y $ is exactly $ x $ .

Input Format

First line contains one integer number $ m $ — number of queries ( $ 1

Output Format

Suppose that at $ i $ -th level the maximum cost of changing one class to another is $ x $ . For each level output the number of classes such that for each of these classes there exists some other class $ y $ , and the distance from this class to $ y $ is exactly $ x $ .